There are three types of cards: play area tiles, action cards and items. The action cards have degrees of variability enabling both pure cooperative and game master driven play. There are two environments Land and Sea/Space. If players wants a science-fiction setting then use space motif for long travel or exploration. If the player wants the setting to be fantasy use the sea motif.  

Land: Allies and Adversaries

These are non-player creatures and characters.

 

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Land: Tiles and Cards

Land tiles can be laid out in a maze pattern, a simple grid or hidden throughout a play area perhaps using miniatures and models structures like a castle. 

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Land: Items

Items are card which improve the characters abilities.

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Space: Allies and Adversaries

These are non-player ships, creatures and characters.

 

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Space: Tiles and Cards

Space tiles are usually laid out in a grid fashion.  Sea tiles can be in a grid or follow a map design with the edges indicating the shoreline.

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Space: Items

Items are card which improve the ships or crew attributes.

 

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