Sea/Space Cards- Civilization

HarmoniousWorlds example civilization card Civilization in space games can be hostile depending on the plot.  If the players are searching for a hostile space adversarial outposts can initiate conflict.

Common

Standard

A standard civilizations is with a merchant who sells a reduced set of items typically with increased prices.

Rare

In Need

These civilizations are in need of supplies or assistance.   

Rare

Criminal 

Some civilizations are criminal organizations that may or may not help players.