Land Cards- Attack

When design attack cards create a situation that can drive a narrative and provide a great deal of variation so game-play is different every game.

Common

Standard

Standard attacks use the adversary attributes as displayed on their cards and last only one turn.  The number of adversaries is typically determined by a roll on a die.

Rare

Enhanced attributes

For these types of attacks, you increase the adversary’s attributes by 150%.  

Rare

Reduced Attributes

Adversary’s attributes are reduced by 50% with these types of attacks.

 

Rare

Horde

Horde attacks last fro several turns with the horde following the player as the move to different tiles.  The play can choose not to move, to make sure they do not land on another attack or return to a nearby village to end the horde attack.

Rare

Mirror

Mirror attack use the copies of the player’s cards for adversaries.  If the player does not have supplies or enhancements make sure to let the player move first.